Paint maps on the mesh to control the exact areas that you want to modify. Interactively fit clothing and props to any Poser figure and create new conforming clothing using five intelligent modes that automatically loosen, tighten, smooth and preserve soft and rigid features.
Productivity tools designed for Professional Poser Content Developers ZBrush 4 or later required for GoZ interoperability Hosting plugins require a valid English language installation of their respective host application: Internet connection required for Content Paradise
3 GB free hard disk space (6 GB recommended) 24-bit color display, 1440 x 900 minimum resolution OpenGL enabled graphics card or chipset recommended (recent NVIDIA GeForce and ATI Radeon required for advanced real-time preview features) 1 GB system RAM (4 GB or more recommended) 1.3 GHz Pentium 4 or newer, Athlon 64 or newer (1.65 GHz or faster recommended) Windows® 8 or 8.1, 7, Vista® or XP® (64-bit OS required for 64-bit installation)
Content eco-system: A network of third party content developers has grown alongside Poser, including our own Content Paradise, providing Poser assets that cross every genre imaginable. Dynamic Hair and Cloth for stylized strand based hair and dynamic flowing cloth Bullet Physics for dynamic rigid object and soft body dynamics to recreate bounce and jiggle Face Room photo-matching to transform Poser figures with imported photographs of real people Talk Designer to produce animated talking characters with nuances such as blinks and head nods Walk Designer for automated biped walk and run cycles Get all these powerful Character Animation features with Poser: With an intuitive interface, Poser makes it easy to pose, animate and render. Poser is the fastest way to add 3D figures into any project, animation or illustration. Poser Pro 2014 is based on our popular Poser 10, with added features to support the 3D character needs of professional artists, animators and designers. Poser Content Creation Tool Suite included!
64-bit performance on Mac and Windows systems! Integrate Poser characters into professional 3D tools! Render animation and 3D art with characters! The included set of PoserFusion 2014 plug-ins are perfect for content integration with Lightwave, CINEMA 4D, 3ds Max and Autodesk Maya, as well as Z-brush via our Go-Z support.
Poser Pro 2014 includes robust 3D character creation tools including clothing fitting, morph target creation, weight mapping tools, network rendering and the full collection of Poser 10 features, but in a native 64-bit application. Poser.error: A material with that name does not exist for this figure billyjoe2014 Licensed Customerįile "C:\Program Files\Smith Micro\Poser 11\Runtime\Python\addons\OctaneRender for Poser\UiManager.py", line 5293, in ShowSetupFormįile "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\MaterialManager.py", line 180, in CreateNodesFromPoserSceneįile "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\MaterialManager.py", line 254, in ConvertMaterialįile "C:\Program Files\Smith Micro\Poser 11\Runtime\Python\addons\OctaneRender for Poser\UiManager.py", line 3651, in getSavedPoserNodeRoot Hi, I just created some new materials using the grouping tool for several body parts and when loading Octane to test render and make any necessary adjustments, I repeatedly get the following python statements:įile "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\_init_.py", line 76, in Renderįile "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\UiManager.py", line 5178, in ShowSetupFormįile "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\MaterialManager.py", line 184, in CreateNodesFromPoserSceneįile "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\MaterialManager.py", line 218, in ConvertMaterialįile "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\UiManager.py", line 3579, in getSavedPoserNodeRoot